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Diffstat (limited to 'src/FundLab.Domain/Redemption.fs')
| -rw-r--r-- | src/FundLab.Domain/Redemption.fs | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/src/FundLab.Domain/Redemption.fs b/src/FundLab.Domain/Redemption.fs new file mode 100644 index 0000000..a3e9188 --- /dev/null +++ b/src/FundLab.Domain/Redemption.fs @@ -0,0 +1,84 @@ +namespace FundLab.Domain + +open System + +module RedemptionPolicy = + let unitsMaximum = 99999999999999999999.99999999m + let cashMaximum = 999999999999999999.99m + + let roundDown (scale: int) (value: decimal) : decimal = + let factor = decimal (pown 10 scale) + Decimal.Truncate(value * factor) / factor + + let validateRequest + (availableUnits: decimal) + (requestedUnits: decimal) + (feeAmount: decimal) + : Result<unit, string> = + if requestedUnits <= 0m then + Error "redemption units must be positive" + elif requestedUnits > unitsMaximum then + Error "redemption units exceed supported precision" + elif requestedUnits > availableUnits then + Error "requested units exceed available holdings" + elif feeAmount < 0m then + Error "redemption fee cannot be negative" + elif feeAmount > cashMaximum then + Error "redemption fee exceeds supported precision" + else + Ok () + + type RedemptionComputation = + { + GrossCash: decimal + Fee: decimal + Proceeds: decimal + RedeemedCost: decimal + } + + let compute + (requestedUnits: decimal) + (unitNav: decimal) + (feeAmount: decimal) + (positionCost: decimal) + (positionUnits: decimal) + : Result<RedemptionComputation, string> = + if unitNav <= 0m then + Error "unit nav must be positive" + elif unitNav < 0.00000001m then + Error "unit nav is below database precision" + elif requestedUnits <= 0m then + Error "redemption units must be positive" + elif positionUnits <= 0m then + Error "position units must be positive" + elif requestedUnits > positionUnits then + Error "redemption units exceed position units" + elif feeAmount < 0m then + Error "redemption fee cannot be negative" + else + let gross = requestedUnits * unitNav + let grossRounded = roundDown 2 gross + + if grossRounded <= 0m then + Error "redemption cash rounds to zero" + elif feeAmount > grossRounded then + Error "redemption fee exceeds redemption value" + else + let proceeds = grossRounded - feeAmount + + if proceeds <= 0m then + Error "redemption proceeds rounds to zero" + else + let redeemedCost = + if requestedUnits = positionUnits then + positionCost + else + roundDown 2 (positionCost * requestedUnits / positionUnits) + + Ok + { + GrossCash = grossRounded + Fee = feeAmount + Proceeds = proceeds + RedeemedCost = redeemedCost + } |
