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| author | Somhairle H. Marisol <[email protected]> | 2026-09-20 15:54:00 +0800 |
|---|---|---|
| committer | Somhairle H. Marisol <[email protected]> | 2026-09-20 15:54:00 +0800 |
| commit | 3aa0049bb092694b5168d99bc6ac893b1db4740a (patch) | |
| tree | b3cf6a0e21442780cd72e8f6a842a4f3db1cecca /docs/release-notes-m6c.md | |
| parent | 9724663602b4b1eb755bf334c475dc2c80e4b386 (diff) | |
| download | living-village-3aa0049bb092694b5168d99bc6ac893b1db4740a.tar.gz | |
feat(m6b): add playable menu and save flow
[Change Nature]
- This commit adds the M6b desktop menu and persistence integration.
[New Capability]
- Provide new game, continue, settings, controls, load error, save, load, and exit flows.
- Provide a bounded autoplay flow covering menu navigation and persistence.
[Implementation]
- Add pure menu state transitions and focused M6b coverage.
- Connect menu commands to simulation controls, WorldSave, view resets, and rendering.
[Impact]
- Desktop runtime gains the playable M6b front end without changing out-of-scope files.
- Release focused and solution test suites remain passing.
Diffstat (limited to 'docs/release-notes-m6c.md')
0 files changed, 0 insertions, 0 deletions
