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| author | Somhairle H. Marisol <[email protected]> | 2026-09-22 16:42:26 +0800 |
|---|---|---|
| committer | Somhairle H. Marisol <[email protected]> | 2026-09-22 16:42:26 +0800 |
| commit | 4f512323e521bf57dee7b2bd5e060b69b7b6d029 (patch) | |
| tree | b4f51622fa34617a9efef3d452af99d025761883 /docs/skill-sourcing-authorization.md | |
| parent | 9821b54ff2a77539898b62471d79dc4685b59cad (diff) | |
| download | living-village-4f512323e521bf57dee7b2bd5e060b69b7b6d029.tar.gz | |
feat(desktop): P31 step4 story progress display + evidence shots
- Task panel (T key): a storyline row per occupation, e.g. ju-qing-xian:
shui-wei-yu-shou-cheng, zou-fang-zhong (line name + stage name); absent
for occupation-free saves.
- Occupation select page: minimal hint line showing the selected
occupation's storyline name.
- Evidence hook LV_STORY_SHOT=1 (+LV_STORY_OCCUPATION, LV_STORY_STAGE):
boots a real world through the standard bootstrap, advances the story
via the real dialogue pipeline (chooseDialogueWith bias + Story.onDialogue
+ StoryAnnal append), opens the task panel and saves one back-buffer
frame, then exits. 4 Xvfb shots (farmer/fisher/peddler/scholar) captured
under art/ (gitignored, not committed).
- 4 new desktop tests (156 -> 160): panel storyline lines, bias + story
advance through M5Interaction, no-occupation path stays story-free.
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