summaryrefslogtreecommitdiff
path: root/src/LivingVillage.Desktop.Tests/P16UiTests.fs
diff options
context:
space:
mode:
authorSomhairle H. Marisol <[email protected]>2026-09-22 00:08:15 +0800
committerSomhairle H. Marisol <[email protected]>2026-09-22 00:08:15 +0800
commitd85cce460fd7fbb8854fb11ba547be1baf576de7 (patch)
tree2b96531615cc6171a5cd269cc767de68419dda04 /src/LivingVillage.Desktop.Tests/P16UiTests.fs
parent4f700fc2c33fcf32ccb6c8fc8d3b5320d51a6db8 (diff)
downloadliving-village-d85cce460fd7fbb8854fb11ba547be1baf576de7.tar.gz
feat(desktop): P16 启动画面淡入(Esc/空格跳过)+ 开始界面收敛三项(开始/读档/退出)+ CJK 补字 238
Diffstat (limited to 'src/LivingVillage.Desktop.Tests/P16UiTests.fs')
-rw-r--r--src/LivingVillage.Desktop.Tests/P16UiTests.fs66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/LivingVillage.Desktop.Tests/P16UiTests.fs b/src/LivingVillage.Desktop.Tests/P16UiTests.fs
new file mode 100644
index 0000000..0bfdb62
--- /dev/null
+++ b/src/LivingVillage.Desktop.Tests/P16UiTests.fs
@@ -0,0 +1,66 @@
+namespace LivingVillage.Desktop.Tests
+
+open Microsoft.VisualStudio.TestTools.UnitTesting
+open LivingVillage.Kernel
+open LivingVillage.Desktop
+
+// ---- P16 启动画面 / 开始界面 ----
+
+[<TestClass>]
+type P16LaunchTests () =
+
+ [<TestMethod>]
+ member _.LaunchRevealAndVeilAreDeterministicAndComplete () =
+ Assert.AreEqual<float32>(0.0f, LaunchScreen.revealProgress 0L)
+ Assert.AreEqual<float32>(1.0f, LaunchScreen.revealProgress LaunchScreen.fadeInFrames)
+ Assert.AreEqual<float32>(1.0f, LaunchScreen.revealProgress 1000L)
+ Assert.AreEqual<float32>(1.0f, LaunchScreen.veilAlpha 0L)
+ Assert.AreEqual<float32>(0.0f, LaunchScreen.veilAlpha LaunchScreen.durationFrames)
+ Assert.IsTrue(LaunchScreen.veilAlpha 30L > LaunchScreen.veilAlpha 90L, "veil must decrease monotonically")
+ Assert.IsFalse(LaunchScreen.isComplete (LaunchScreen.durationFrames - 1L))
+ Assert.IsTrue(LaunchScreen.isComplete LaunchScreen.durationFrames)
+
+ [<TestMethod>]
+ member _.LaunchSkipIsEscOrSpaceAndTextUsesTheAtlasPath () =
+ Assert.IsTrue(LaunchScreen.skipRequested true false)
+ Assert.IsTrue(LaunchScreen.skipRequested false true)
+ Assert.IsFalse(LaunchScreen.skipRequested false false)
+ Assert.IsTrue(PixelText.isRenderable LaunchScreen.title)
+ Assert.IsTrue(PixelText.isRenderable LaunchScreen.skipHint)
+ Assert.IsTrue(PixelText.isRenderable LaunchScreen.subtitle)
+ Assert.IsTrue(ChineseText.requiredUiLabels |> List.contains LaunchScreen.skipHint)
+
+[<TestClass>]
+type P16StartMenuTests () =
+
+ [<TestMethod>]
+ member _.StartMenuIsExactlyThreeItemsWithChineseLabels () =
+ let state = MenuState.create SimulationControl.initial false
+
+ Assert.AreEqual<int>(3, MenuState.items state |> List.length)
+ Assert.AreEqual<string list>([ "开始"; "读档"; "退出" ], MenuState.items state |> List.map MenuState.itemLabel)
+
+ [<TestMethod>]
+ member _.StartMenuNavigationSelectsEachItemAndWraps () =
+ let state = MenuState.create SimulationControl.initial false
+ let down1 = MenuState.move Down state
+ let down2 = MenuState.move Down down1
+ let wrap = MenuState.move Down down2
+
+ Assert.AreEqual<MenuItem>(NewGameItem, MenuState.selectedItem state)
+ Assert.AreEqual<MenuItem>(LoadItem, MenuState.selectedItem down1)
+ Assert.AreEqual<MenuItem>(ExitItem, MenuState.selectedItem down2)
+ Assert.AreEqual<MenuItem>(NewGameItem, MenuState.selectedItem wrap)
+
+ Assert.AreEqual<MenuCommand>(StartNewGame, MenuState.update Confirm state |> snd)
+ Assert.AreEqual<MenuCommand>(LoadGame, MenuState.update Confirm down1 |> snd)
+ Assert.AreEqual<MenuCommand>(ExitGame, MenuState.update Confirm down2 |> snd)
+
+ [<TestMethod>]
+ member _.ReturningToMenuOffersContinueAsTheFirstOfThreeItems () =
+ let playing = MenuState.create SimulationControl.initial true |> MenuState.enterGame
+ let main = MenuState.openMain playing
+
+ Assert.AreEqual<MenuItem list>([ ContinueItem; LoadItem; ExitItem ], MenuState.items main)
+ Assert.AreEqual<string list>([ "继续"; "读档"; "退出" ], MenuState.items main |> List.map MenuState.itemLabel)
+ Assert.AreEqual<MenuCommand>(ContinueGame, MenuState.update Confirm main |> snd)