diff options
| author | Somhairle H. Marisol <[email protected]> | 2026-09-21 15:25:16 +0800 |
|---|---|---|
| committer | Somhairle H. Marisol <[email protected]> | 2026-09-21 15:25:16 +0800 |
| commit | 3ee243016eb443c93e9494489ced513f5e304870 (patch) | |
| tree | 5c5db51abe9e7bbdebb543b6095dd4016d8fecb0 /src/LivingVillage.Desktop | |
| parent | fa88b4bc2651dd4592fff2efa2d00e88d5118f25 (diff) | |
| download | living-village-3ee243016eb443c93e9494489ced513f5e304870.tar.gz | |
feat(desktop): 地图巡游模式自动入场
LV_MAP_TOUR 需自动开局(复用 LV_AUTOPLAY 的菜单自动确认路径),更新 autoplay 判定并提交;巡游/周边日志等已在前一单。
Diffstat (limited to 'src/LivingVillage.Desktop')
| -rw-r--r-- | src/LivingVillage.Desktop/Game.fs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/LivingVillage.Desktop/Game.fs b/src/LivingVillage.Desktop/Game.fs index ab9b628..62ba8f0 100644 --- a/src/LivingVillage.Desktop/Game.fs +++ b/src/LivingVillage.Desktop/Game.fs @@ -94,7 +94,7 @@ module PixelText = type LivingVillageGame() as this = inherit Game() - let autoplay = Environment.GetEnvironmentVariable("LV_AUTOPLAY") = "1" + let autoplay = (Environment.GetEnvironmentVariable("LV_AUTOPLAY") = "1") || (Environment.GetEnvironmentVariable("LV_MAP_TOUR") = "1") let autoplayFlow = Environment.GetEnvironmentVariable("LV_AUTOPLAY_FLOW") = "1" let sampleMode = Environment.GetEnvironmentVariable("LV_AUTOPLAY_SAMPLE") = "1" let daylightAutoplay = Environment.GetEnvironmentVariable("LV_AUTOPLAY_DAYLIGHT") = "1" |
