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authorSomhairle H. Marisol <[email protected]>2026-09-21 22:44:53 +0800
committerSomhairle H. Marisol <[email protected]>2026-09-21 22:44:53 +0800
commit34c7ebc9ed8b6295ec109c177f75ba0803cc04f2 (patch)
tree53f896ed5e299756431e3471e98cf767dfe417f0 /src/LivingVillage.Headless/Program.fs
parent7c45d027a833a5038660952873424465b25e1e55 (diff)
parent453b74c6b7f3f49b8220aa2bb9d8a2613ba46430 (diff)
downloadliving-village-34c7ebc9ed8b6295ec109c177f75ba0803cc04f2.tar.gz
merge: 采纳 M3-1 流式可观测性+门槛缩尺+成本量化(独立复验全绿)
Diffstat (limited to 'src/LivingVillage.Headless/Program.fs')
-rw-r--r--src/LivingVillage.Headless/Program.fs93
1 files changed, 74 insertions, 19 deletions
diff --git a/src/LivingVillage.Headless/Program.fs b/src/LivingVillage.Headless/Program.fs
index 2a2482b..89f4f26 100644
--- a/src/LivingVillage.Headless/Program.fs
+++ b/src/LivingVillage.Headless/Program.fs
@@ -449,38 +449,75 @@ let runBatch (worlds: int) (days: int64) : int =
// 明星集中型分布过严,relcnt_max=0 即判死,与"非均匀分布"的验收目标不符)
// (c) 无 NaN/Inf
printfn "checks: (a) chats max/avg > 2.0 (b) npcs_with_relation >= 0.6*npc_count (c) no NaN (old) relcnt_max > 2*relcnt_min (report only)"
- // 世界间相互独立(seed=42+k,逐世界确定性),可安全并行;输出仍按 world 序号
- // 顺序打印,逐行内容与串行版本逐字节一致。LV_BATCH_WORKERS 可覆盖(默认 modest 4)。
+ // 世界间相互独立(seed=42+k,逐世界确定性),可安全并行;每个世界一完成即流式
+ // 打印该行与进度(完成序,可能非 world 升序),判据行内容与串行版本逐字节一致。
+ // LV_BATCH_WORKERS 可覆盖(默认 modest 4)。
let workers =
match Environment.GetEnvironmentVariable "LV_BATCH_WORKERS" with
| null | "" -> min 4 Environment.ProcessorCount
| v -> match Int32.TryParse v with true, n when n > 0 -> min n Environment.ProcessorCount | _ -> min 4 Environment.ProcessorCount
printfn "workers=%d" workers
- let results = Array.zeroCreate worlds
- System.Threading.Tasks.Parallel.For
- (0, worlds,
- System.Threading.Tasks.ParallelOptions(MaxDegreeOfParallelism = workers),
- fun k -> results.[k] <- evalWorld days k)
- |> ignore
+ Console.Out.Flush()
+ let wall = System.Diagnostics.Stopwatch.StartNew()
+ // 逐世界流式:每个世界一完成立刻打印该行(行尾追加 elapsed_s),再打印一行
+ // [done k/N] 进度,并 flush,使长批次不再整轮零进度。结果仍按 world 序号落数组。
+ let results =
+ LivingVillage.Headless.BatchOutput.runStreaming worlds workers
+ (fun k ->
+ let sw = System.Diagnostics.Stopwatch.StartNew()
+ let verdict = evalWorld days k
+ sw.Stop()
+ (verdict, sw.Elapsed.TotalSeconds))
+ (fun k (verdict, seconds) doneCount ->
+ printfn "%s" (LivingVillage.Headless.BatchOutput.worldLine verdict.Line seconds)
+ printfn "%s" (LivingVillage.Headless.BatchOutput.doneLine doneCount worlds seconds k)
+ Console.Out.Flush())
+ wall.Stop()
let mutable passed = 0
let mutable failed = 0
let mutable oldPassed = 0
let ratios = ResizeArray<float> ()
let ginis = ResizeArray<float> ()
- let sw = System.Diagnostics.Stopwatch.StartNew()
- for r in results do
- printfn "%s" r.Line
- if r.Ok then passed <- passed + 1 else failed <- failed + 1
- if r.CheckOld then oldPassed <- oldPassed + 1
- ratios.Add r.Ratio
- ginis.Add r.Gini
- sw.Stop()
+ for verdict, _ in results do
+ if verdict.Ok then passed <- passed + 1 else failed <- failed + 1
+ if verdict.CheckOld then oldPassed <- oldPassed + 1
+ ratios.Add verdict.Ratio
+ ginis.Add verdict.Gini
let allPass = failed = 0
- printfn "batch_summary worlds=%d passed=%d failed=%d old_passed=%d/%d ratio_min=%.3f ratio_max=%.3f gini_min=%.3f gini_max=%.3f elapsed_s=%.1f"
- worlds passed failed oldPassed worlds (Seq.min ratios) (Seq.max ratios) (Seq.min ginis) (Seq.max ginis) sw.Elapsed.TotalSeconds
+ printfn "%s"
+ (LivingVillage.Headless.BatchOutput.summaryLine
+ worlds passed failed oldPassed (Seq.min ratios) (Seq.max ratios) (Seq.min ginis) (Seq.max ginis) workers wall.Elapsed.TotalSeconds)
printfn "M3_ACCEPTANCE=%s" (if allPass then "PASS" else "FAIL")
+ Console.Out.Flush()
if allPass then 0 else 1
+/// `--cost-probe`:单世界按天数阶梯逐段真实测量(墙钟、ticks/s、分配与 GC),
+/// 只读、不改任何模拟语义。天数阶梯可用 `--cost-probe D1,D2,...` 覆盖。
+let runCostProbe (ladder: int64 list) : int =
+ printfn "cost_probe ladder=%s npcs=%d" (ladder |> List.map string |> String.concat ",") Sim.npcCount
+ Console.Out.Flush()
+ for days in ladder do
+ let ticks = days * ticksPerDay
+ System.GC.Collect()
+ let allocBefore = System.GC.GetTotalAllocatedBytes(false)
+ let gen0Before = System.GC.CollectionCount 0
+ let gen1Before = System.GC.CollectionCount 1
+ let gen2Before = System.GC.CollectionCount 2
+ let sw = System.Diagnostics.Stopwatch.StartNew()
+ let stats = runSimulation false days 42UL Sim.npcCount
+ sw.Stop()
+ let allocated = System.GC.GetTotalAllocatedBytes(false) - allocBefore
+ let line =
+ LivingVillage.Headless.BatchOutput.costLine
+ days ticks sw.Elapsed.TotalSeconds allocated
+ (int64 (System.GC.CollectionCount 0 - gen0Before))
+ (int64 (System.GC.CollectionCount 1 - gen1Before))
+ (int64 (System.GC.CollectionCount 2 - gen2Before))
+ printfn "%s" line
+ printfn "cost_probe_check days=%d nonfinite=%d out_of_bounds=%d final_tick=%d" days stats.NonFinite stats.OutOfBounds stats.World.Tick
+ Console.Out.Flush()
+ 0
+
let runExisting (argv: string[]) =
let rec parse
(i: int)
@@ -544,14 +581,32 @@ let runExisting (argv: string[]) =
if stats.NonFinite > 0L || stats.OutOfBounds > 0L || not replayOk then 1 else 0
| Error msg ->
eprintfn $"headless: {msg}"
- eprintfn "usage: dotnet run -c Release --project src/LivingVillage.Headless -- --days N --seed S [--npc N] [--dump-relations] [--dump-rumors] [--replay-rumors] | --m5-smoke | --m6a-smoke | --batch K D | --performance-baseline"
+ eprintfn "usage: dotnet run -c Release --project src/LivingVillage.Headless -- --days N --seed S [--npc N] [--dump-relations] [--dump-rumors] [--replay-rumors] | --m5-smoke | --m6a-smoke | --batch K D | --performance-baseline | --cost-probe [D1,D2,...]"
2
+let private parseCostLadder (argv: string[]) : int64 list =
+ if argv.Length >= 2 then
+ let parsed =
+ argv.[1].Split(',')
+ |> Array.toList
+ |> List.map (fun token ->
+ match Int64.TryParse(token.Trim()) with
+ | true, days when days > 0L -> Some days
+ | _ -> None)
+ if parsed <> [] && List.forall Option.isSome parsed then
+ parsed |> List.map Option.get
+ else
+ LivingVillage.Headless.BatchOutput.defaultCostLadder
+ else
+ LivingVillage.Headless.BatchOutput.defaultCostLadder
+
[<EntryPoint>]
let main argv =
if argv.Length = 1 && argv.[0] = "--m6a-smoke" then
runM6aSmoke ()
elif argv.Length = 1 && argv.[0] = "--performance-baseline" then
LivingVillage.Headless.PerformanceProbe.runDefault ()
+ elif argv.Length >= 1 && argv.[0] = "--cost-probe" then
+ runCostProbe (parseCostLadder argv)
else
runExisting argv