diff options
Diffstat (limited to 'scripts/make-jiangnan-art.py')
| -rw-r--r-- | scripts/make-jiangnan-art.py | 73 |
1 files changed, 70 insertions, 3 deletions
diff --git a/scripts/make-jiangnan-art.py b/scripts/make-jiangnan-art.py index 478e732..98e357c 100644 --- a/scripts/make-jiangnan-art.py +++ b/scripts/make-jiangnan-art.py @@ -2,7 +2,7 @@ """Deterministic pixel-art atlases for LivingVillage.Desktop. Generates three RGBA PNGs into src/LivingVillage.Desktop/Assets: - jiangnan-world.png 256x32 (8 ground/prop tiles, 32px each) + jiangnan-world.png 416x32 (13 ground/prop tiles, 32px each) jiangnan-characters.png 1024x48 (4 variants x 4 directions x 2 frames, 32x48 cells) jiangnan-interior.png 392x96 (variable-size bottom-aligned interior cells) @@ -99,7 +99,7 @@ def verify_png(path, expected_w, expected_h): def build_world_atlas(): - c = Canvas(256, 32) + c = Canvas(416, 32) tile = 32 def slot(index): @@ -227,6 +227,73 @@ def build_world_atlas(): c.set(x0 + sx + 1, row_y - 3, sprout_light) c.outline(x0, 0, 32, 32) + x0 = slot(8) + ridge_bar = (38, 42, 50, 255) + for y in range(14, 28): + c.rect(x0 + 3, y, 26, 1, ridge_bar) + c.rect(x0 + 3, 13, 26, 1, roof_light) + c.rect(x0 + 3, 27, 26, 1, roof_dark) + for end_x, end_w in ((0, 6), (26, 6)): + for step in range(5): + c.rect(x0 + end_x + (step if end_x == 0 else 0), 14 - step * 2, end_w, 2, ridge_bar) + c.rect(x0 + end_x, 6 if end_x == 0 else 8, end_w, 1, roof_light) + c.rect(x0 + 2, 27, 28, 1, roof_dark) + for x in range(7, 26, 6): + c.rect(x0 + x, 14, 1, 13, roof_dark) + + x0 = slot(9) + c.rect(x0, 0, 32, 14, roof) + for x in range(0, 32, 8): + c.rect(x0 + x, 0, 1, 14, roof_dark) + c.rect(x0, 3, 32, 1, roof_light) + c.rect(x0, 14, 32, 2, roof_dark) + c.rect(x0, 16, 32, 2, roof_light) + c.rect(x0, 18, 32, 3, (23, 31, 34, 70)) + for tip_x in (2, 29): + c.rect(x0 + tip_x, 12, 1, 4, roof_light) + + x0 = slot(10) + c.rect(x0, 0, 32, 32, wall) + c.rect(x0, 0, 32, 3, wood) + c.rect(x0, 0, 32, 1, wood_light) + c.rect(x0, 3, 32, 1, wood_dark) + for post_x in (0, 29): + c.rect(x0 + post_x, 0, 3, 32, wood) + c.rect(x0 + post_x, 0, 1, 32, wood_light) + c.rect(x0 + post_x + 2, 0, 1, 32, wood_dark) + c.rect(x0 + 3, 9, 26, 1, wall_seam) + c.rect(x0 + 3, 19, 26, 1, wall_seam) + c.rect(x0 + 3, 28, 26, 4, (128, 128, 126, 255)) + c.rect(x0 + 3, 28, 26, 1, (150, 150, 146, 255)) + + x0 = slot(11) + c.rect(x0, 0, 32, 32, wall) + c.rect(x0, 0, 32, 3, wood) + c.rect(x0, 0, 32, 1, wood_light) + c.rect(x0, 3, 32, 1, wood_dark) + c.rect(x0 + 7, 8, 18, 16, (94, 66, 40, 255)) + c.rect(x0 + 9, 10, 14, 12, (61, 45, 49, 255)) + for lx in (12, 16, 20): + c.rect(x0 + lx, 10, 1, 12, (196, 180, 152, 255)) + for ly in (14, 18): + c.rect(x0 + 9, ly, 14, 1, (196, 180, 152, 255)) + c.rect(x0 + 7, 8, 18, 1, (164, 111, 61, 255)) + c.rect(x0 + 3, 28, 26, 4, (128, 128, 126, 255)) + c.rect(x0 + 3, 28, 26, 1, (150, 150, 146, 255)) + + x0 = slot(12) + c.rect(x0, 0, 32, 32, wall) + c.rect(x0, 0, 32, 3, wood) + c.rect(x0, 0, 32, 1, wood_light) + c.rect(x0, 3, 32, 1, wood_dark) + c.rect(x0 + 6, 4, 20, 28, (94, 66, 40, 255)) + c.rect(x0 + 8, 6, 16, 26, wood) + c.rect(x0 + 8, 6, 16, 1, wood_light) + c.rect(x0 + 15, 6, 2, 26, wood_dark) + c.rect(x0 + 10, 12, 4, 1, wood_dark) + c.rect(x0 + 19, 18, 3, 3, (196, 158, 74, 255)) + c.rect(x0 + 6, 29, 20, 3, (83, 52, 39, 255)) + return c @@ -446,7 +513,7 @@ def build_interior_atlas(): def main(): ASSET_DIR.mkdir(parents=True, exist_ok=True) targets = [ - ("jiangnan-world.png", build_world_atlas(), 256, 32), + ("jiangnan-world.png", build_world_atlas(), 416, 32), ("jiangnan-characters.png", build_character_atlas(), 1024, 48), ("jiangnan-interior.png", build_interior_atlas(), 392, 96), ] |
