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+namespace LivingVillage.Desktop.Tests
+
+open Microsoft.VisualStudio.TestTools.UnitTesting
+open LivingVillage.Kernel
+open LivingVillage.Kernel.Sim
+open LivingVillage.Desktop
+open LivingVillage.Desktop.VillagePresentation
+
+/// P64(A3 成熟度):样板区三处视觉缺口的可复现约束。
+/// 1. 俯瞰上半部(local y 0..6)不再是空场:足量中密度补种且种类多样。
+/// 2. 桥在既有位置加可读性细节:4 块护岸石分列桥两侧水线。
+/// 3. 内景下半部补入椅/凳/床尾凳/壶 4 件家具。
+[<TestClass>]
+type P64EvidenceTests () =
+
+ let samplePlan () = VillageArt.sampleRenderPlan ()
+
+ [<TestMethod>]
+ member _.OverviewUpperBandIsDenselyPopulated () =
+ let plan = samplePlan ()
+ let upper =
+ plan.Props
+ |> List.filter (fun prop -> prop.Kind <> VillageArt.House && prop.Position.Y >= 0 && prop.Position.Y <= 6)
+ let kinds = upper |> List.map (fun prop -> prop.Kind) |> List.distinct
+ Assert.IsTrue(upper.Length >= 8, sprintf "上半部补种不足:%d" upper.Length)
+ Assert.IsTrue(kinds.Length >= 4, sprintf "上半部地物种类不足:%A" kinds)
+ for kind in [ VillageArt.VegetablePatch; VillageArt.BambooGrove; VillageArt.ShrubPatch; VillageArt.FlowerBush ] do
+ Assert.IsTrue(kinds |> List.contains kind, sprintf "上半部缺少 %A" kind)
+ // 北侧田埂小径贯通 x0..19。
+ for x in 0 .. 19 do
+ Assert.IsTrue(
+ plan.Grounds |> List.contains ({ X = x; Y = 0 }, VillageArt.StonePath),
+ sprintf "北侧小径缺格 (%d,0)" x)
+
+ [<TestMethod>]
+ member _.BridgeAbutmentsFlankTheSingleSampleBridge () =
+ let plan = samplePlan ()
+ let abutments = VillageArt.sampleBridgeAbutmentTiles plan
+ Assert.AreEqual<int>(4, abutments.Length)
+ Assert.AreEqual<int>(4, (abutments |> List.distinct |> List.length))
+ let bridgeTiles =
+ plan.Props
+ |> List.filter (fun prop -> prop.Kind = VillageArt.Bridge)
+ |> List.collect (fun prop ->
+ [ for dy in 0 .. 2 -> ({ X = prop.Position.X; Y = prop.Position.Y + dy } : TilePosition) ])
+ |> List.map (VillageArt.worldTile plan)
+ for tile in abutments do
+ Assert.IsFalse(bridgeTiles |> List.contains tile, "护岸石不得压在桥面上")
+
+ [<TestMethod>]
+ member _.InteriorLowerBandGainsFurniture () =
+ let plan = samplePlan ()
+ let kinds = plan.Interior.Elements |> List.map (fun element -> element.Kind)
+ Assert.AreEqual<int>(8, plan.Interior.Elements.Length)
+ for kind in [ VillageArt.Chair; VillageArt.Stool; VillageArt.BedFoot; VillageArt.Teapot ] do
+ Assert.IsTrue(kinds |> List.contains kind, sprintf "内景缺少 %A" kind)