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-rw-r--r--src/LivingVillage.Desktop/Game.fs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/LivingVillage.Desktop/Game.fs b/src/LivingVillage.Desktop/Game.fs
index ba925f3..63f69cd 100644
--- a/src/LivingVillage.Desktop/Game.fs
+++ b/src/LivingVillage.Desktop/Game.fs
@@ -3271,7 +3271,7 @@ type LivingVillageGame() as this =
PixelText.draw spriteBatch pixel cjkAtlas textX y DialogOverlay.textScale palette.Value line)
// 分页标记:页码 + 翻页/关闭提示;有下一页时显示箭头。
let marker =
- sprintf "第 %d/%d 页 空格 翻页 Esc 关闭" current.PageNumber current.PageCount
+ sprintf "第 %d/%d 页 空格 翻页 ESC 关闭" current.PageNumber current.PageCount
let markerWidth = FloatingPrompt.measureWidth marker DialogOverlay.textScale
let markerX = lx + layout.Width - DialogOverlay.paddingX - markerWidth
let markerY = ly + layout.Height - DialogOverlay.pageMarkerHeight