diff options
Diffstat (limited to 'src/LivingVillage.Desktop/VillageArt.fs')
| -rw-r--r-- | src/LivingVillage.Desktop/VillageArt.fs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/LivingVillage.Desktop/VillageArt.fs b/src/LivingVillage.Desktop/VillageArt.fs index 0f176aa..98e4cdf 100644 --- a/src/LivingVillage.Desktop/VillageArt.fs +++ b/src/LivingVillage.Desktop/VillageArt.fs @@ -764,7 +764,9 @@ module VillageArt = selectedGroundAtlasRelativePath () |> Option.map (fun path -> loadTexture device path cc0TileAtlasWidth cc0TileAtlasHeight) { TileAtlas = loadTexture device worldAtlasRelativePath worldAtlasWidth worldAtlasHeight - CharacterAtlas = loadTexture device (selectedCharacterAtlasRelativePath ()) cc0CharacterAtlasWidth cc0CharacterCellHeight + // P45:角色改用原创点阵像素代码内嵌生成的动画图集(5 变体 x 4 向 x 6 帧), + // 不再采样任何外部/占位角色素材;尺寸与既有 characterSourceRectangle 完全一致。 + CharacterAtlas = CharacterArt.buildAtlas device InteriorAtlas = loadTexture device interiorAtlasRelativePath interiorAtlasWidth interiorAtlasHeight Cc0TileAtlas = cc0 } |
