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-rw-r--r--src/LivingVillage.Desktop/Game.fs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/LivingVillage.Desktop/Game.fs b/src/LivingVillage.Desktop/Game.fs
index 62ba8f0..9fab5f7 100644
--- a/src/LivingVillage.Desktop/Game.fs
+++ b/src/LivingVillage.Desktop/Game.fs
@@ -730,7 +730,7 @@ type LivingVillageGame() as this =
let ringAlpha = int (18.0f * glow)
for prop in renderPlan.Props do
match prop.Kind with
- | RiverLantern ->
+ | VillageArt.RenderPropKind.RiverLantern ->
let position = VillageArt.worldTile renderPlan prop.Position
let screenX = position.X * Sim.tilePixels - int camera.X + Sim.tilePixels / 2
let screenY = position.Y * Sim.tilePixels - int camera.Y - Sim.tilePixels / 2