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Diffstat (limited to 'src/LivingVillage.Headless/BatchOutput.fs')
| -rw-r--r-- | src/LivingVillage.Headless/BatchOutput.fs | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/LivingVillage.Headless/BatchOutput.fs b/src/LivingVillage.Headless/BatchOutput.fs new file mode 100644 index 0000000..aeaef52 --- /dev/null +++ b/src/LivingVillage.Headless/BatchOutput.fs @@ -0,0 +1,75 @@ +namespace LivingVillage.Headless + +open System.Threading.Tasks + +/// M3 批次的输出格式与流式并行驱动。 +/// +/// 全部是纯函数 / 无模拟依赖的驱动,便于单测;真实运行由 `Program.runBatch` +/// 传入 `evalWorld` 与 `Console.Out`。格式约定: +/// - `world=... ` 判据行保持原前缀与字段,行尾追加 `elapsed_s=<秒>`; +/// - 每完成一个世界追加一行 `[done k/N] elapsed=…s world=…`; +/// - `batch_summary` 保留旧字段,行尾追加 `workers=` 与 `wall_s=`(总墙钟)。 +module BatchOutput = + + /// `--cost-probe` 默认天数阶梯(单世界逐段实测)。 + let defaultCostLadder : int64 list = [ 1L; 5L; 10L; 20L; 50L; 100L ] + + /// world 结果行:前缀不变,行尾追加耗时字段。 + let worldLine (baseLine: string) (elapsedSeconds: float) : string = + sprintf "%s elapsed_s=%.1f" baseLine elapsedSeconds + + /// 逐世界完成进度行。 + let doneLine (completed: int) (total: int) (elapsedSeconds: float) (world: int) : string = + sprintf "[done %d/%d] elapsed=%.1fs world=%d" completed total elapsedSeconds world + + /// batch_summary:旧字段原样保留,追加 workers 与 wall_s(总墙钟,append 不删旧字段)。 + let summaryLine + (worlds: int) + (passed: int) + (failed: int) + (oldPassed: int) + (ratioMin: float) + (ratioMax: float) + (giniMin: float) + (giniMax: float) + (workers: int) + (elapsedSeconds: float) : string = + sprintf + "batch_summary worlds=%d passed=%d failed=%d old_passed=%d/%d ratio_min=%.3f ratio_max=%.3f gini_min=%.3f gini_max=%.3f elapsed_s=%.1f workers=%d wall_s=%.1f" + worlds passed failed oldPassed worlds ratioMin ratioMax giniMin giniMax elapsedSeconds workers elapsedSeconds + + /// --cost-probe 单段输出:ticks/s、墙钟、分配与 GC 全部来自真实测量。 + let costLine + (days: int64) + (ticks: int64) + (elapsedSeconds: float) + (allocatedBytes: int64) + (gen0: int64) + (gen1: int64) + (gen2: int64) : string = + let ticksPerSecond = if elapsedSeconds > 0.0 then float ticks / elapsedSeconds else 0.0 + sprintf + "cost days=%d ticks=%d elapsed_s=%.3f ticks_per_s=%.1f allocated_bytes=%d gen0=%d gen1=%d gen2=%d" + days ticks elapsedSeconds ticksPerSecond allocatedBytes gen0 gen1 gen2 + + /// 并行跑 total 个工作,**完成即回调** `emit world result completedCount`。 + /// 返回按 world 序号存放的结果数组;`work` 必须是仅依赖 k 的确定性纯世界计算。 + let runStreaming (total: int) (workers: int) (work: int -> 'T) (emit: int -> 'T -> int -> unit) : 'T[] = + let results = Array.zeroCreate total + let gate = obj () + let mutable completed = 0 + let options = ParallelOptions(MaxDegreeOfParallelism = max 1 workers) + Parallel.For( + 0, + total, + options, + fun k -> + let result = work k + let completedCount = + lock gate (fun () -> + results.[k] <- result + completed <- completed + 1 + completed) + emit k result completedCount) + |> ignore + results |
