diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/LivingVillage.Desktop.Tests/DesktopTests.fs | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/LivingVillage.Desktop.Tests/DesktopTests.fs b/src/LivingVillage.Desktop.Tests/DesktopTests.fs index 5f2d6df..00e445b 100644 --- a/src/LivingVillage.Desktop.Tests/DesktopTests.fs +++ b/src/LivingVillage.Desktop.Tests/DesktopTests.fs @@ -277,3 +277,53 @@ type OccupationFlowTests () = Assert.AreEqual<Occupation.DailyTask option>( Some (Occupation.dailyTaskOf 42UL (Occupation.occupationSeedOf Occupation.Farmer) 1L Occupation.Farmer).Value, day1.Today) + + [<TestMethod>] + member _.ChosenOccupationFirstDayTaskReachesDoneThroughItsSignal () = + // 既有事件通道:交易/对话模板由 InteractionEvent 经 signalOfInteraction 推进; + // 到达瓦片/夜水边/观察由调用方折叠为信号(Sim.step 不感知)。 + let eventOf (template: Occupation.TaskTemplateId) : Sim.InteractionEvent option = + match template with + | Occupation.DeliverGrain -> + Some { Tick = 0L; Kind = Sim.TradeEvent(NpcId 1, Sim.playerId, Food, 1, 1.0f) } + | Occupation.SellFish -> + Some { Tick = 0L; Kind = Sim.TradeEvent(NpcId 1, Sim.playerId, Fish, 1, 1.0f) } + | Occupation.Resell -> + Some { Tick = 0L; Kind = Sim.TradeEvent(NpcId 1, Sim.playerId, Spice, 1, 1.0f) } + | Occupation.BuyGoods -> + Some { Tick = 0L; Kind = Sim.TradeEvent(Sim.playerId, NpcId 1, Spice, 1, 1.0f) } + | Occupation.HelpWork + | Occupation.MarketInquiry + | Occupation.ReasonDebate -> + Some + { Tick = 0L + Kind = + Sim.DialogueEvent + { Tick = 0L + Actor = Sim.playerId + Target = NpcId 0 + Intent = SmallTalk + Response = Friendly + Valence = 0.3f } } + | Occupation.TillSoil + | Occupation.NightCatch + | Occupation.ObserveNotes -> None + let foldedSignal (template: Occupation.TaskTemplateId) : Occupation.TaskSignal = + match template with + | Occupation.TillSoil -> Occupation.ArrivedAt(52, 38) + | Occupation.NightCatch -> Occupation.NightAtWater + | Occupation.ObserveNotes -> Occupation.Observed + | _ -> failwith "event-backed template" + for kind in Occupation.all do + let state = WorldBootstrap.occupationStateFor 42UL kind 0L + let offered = state.Today.Value + Assert.AreEqual<Occupation.TaskState>(Occupation.Offered, offered.State) + Assert.IsTrue(Occupation.taskPoolOf kind |> List.contains offered.TemplateId) + let active = { state with Today = Some(Occupation.acceptTask offered) } + let completed = + match eventOf offered.TemplateId with + | Some event -> Occupation.advanceTask event active + | None -> + { active with + Today = active.Today |> Option.map (Occupation.applySignal (foldedSignal offered.TemplateId)) } + Assert.AreEqual<Occupation.TaskState>(Occupation.Done, completed.Today.Value.State) |
