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* docs: 记录 P13 动画语义与确定性证据命令Somhairle H. Marisol13 days1-1/+35
| | | | | | | | - 维护说明更新为 Desktop 75/75、Kernel 79/79 - 新增动画语义小节(图集布局、cellIndex、各帧 tick 窗口) - 新增 P13 证据命令(Xvfb 白天/夜晚录帧 + 接触表脚本) - 新增 scripts/make-animation-evidence.py(镜像渲染端帧数学, 从真实图集生成确定性接触表),忽略 evidence/ 输出目录
* docs: 职业系统设计稿 occupation-system-designSomhairle H. Marisol13 days1-0/+129
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* fix(desktop): RiverLantern 模式限定消除TW + 中文维护文档Somhairle H. Marisol13 days1-0/+76
| | | | Game.fs 733/741 两条编译警告(FS0049 未限定模式绑 + FS0026 不可达)由 Qualified VillageArt.RenderPropKind.RiverLantern 修复,全仓 0 警告;Leader 所指 Interaction.fs:191 并无编译警告(已记录于验资说明);docs/维护说明.md 首开:模块职责/O 不变量/信息 digest 变化处理/可复制命令。
* docs: overnight-status 追加 P7/P8/worldDigest 记录Hermes Supervisor13 days1-1/+68
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* docs: overnight status tick 1307Somhairle H. Marisol14 days1-1/+27
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* docs: 纳入监督/授权文档与现行 opencode 配置Somhairle H. Marisol14 days4-0/+1071
| | | | overnight-quality-brief/overnight-status/overnight-completion-brief/skill-sourcing-authorization 四份监督与授权文档入库;opencode.json 记录现行 go-a/glm-5.3-flash 默认通道;.gitignore 增补 opencode.json.before-luna 备份与 scripts/m3_state.json.corrupt_* 损坏状态文件。
* docs: 开发协议模型描述更正为 go-a/glm-5.3-flashSomhairle H. Marisol14 days1-2/+2
| | | | README 与设计文档中残留的 ark-plan 与 openai/gpt-5.6-luna 旧通道描述更正为现行 go-a/glm-5.3-flash;无关段落不动。
* docs: 职业系统设计稿Somhairle H. Marisol14 days1-0/+124
| | | | 开局职业候选(渔夫/货郎/药童/书生)、与需求/关系/谣言/年鉴/交易的接合点、每日任务池与轻剧情线、Kernel 数据结构草案与存档 v2 兼容策略、确定性要求与分阶段验收清单;仅设计不实现,待用户拍板。
* feat(desktop): 江南美术改为真实 PNG 图集Somhairle H. Marisol14 days1-1/+2
| | | | | | | | - scripts/make-jiangnan-art.py 生成三张原创透明 PNG:世界 256x32、角色 1024x48、内景 392x96 - VillageArt.fs 移除进程内像素烘焙,改为 BaseDirectory 加载图集并校验尺寸 - 内景渲染改用图集(地板/墙/窗/桌/床/屏/毯/柜),新增玩家专属 StrawHat 变体 - 内景新增地毯与柜子装饰,角色按 FeetPosition 定位 - fsproj 随包复制三张 PNG;m6c-package.sh 校验三张 PNG 进入交付包
* feat(m6c): 完成江南村庄中文交付Somhairle H. Marisol2026-09-213-4/+27
| | | | | | | | | | 完成江南村庄场景、角色表现和中文界面的 M6c 交付范围。 新增 CJK 字形图集、中文文案与运行时加载,补充民居情境交互和确定性村庄美术表现。 更新资源复制与 Linux/macOS 打包校验,加入 188 字符清单、资源许可说明和对应原型测试。 补充江南美术方向与 M6c 交付说明,并保持原有模拟内核和桌面构建入口不变。
* feat(desktop): add deterministic Jiangnan art and Chinese text primitivesSomhairle H. Marisol2026-09-201-1/+2
| | | | | | | | | | | | | | | | | [Change Nature] This commit adds the Task 3a desktop presentation data slice. [New Capability] - Defines immutable Jiangnan props, water and paving tiles, NPC variants, directions, and two-frame animation metadata. - Provides formal Chinese scene, menu, status, and missing-glyph text layout primitives. [Implementation] - Keeps the new modules pure and deterministic with no GUI, network, or global mutable state. - Adds focused prototype tests, F# compile ordering, and asset/license boundary documentation. [Impact] - Extends desktop presentation APIs without modifying Kernel or Game.fs. - Leaves GUI rendering integration for Task 3b.
* docs: add prototype quality gatesSomhairle H. Marisol2026-09-201-0/+184
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* feat(m6c): add Linux release package and delivery docsSomhairle H. Marisol2026-09-202-0/+43
| | | | | | | | | | | | | | | | | | [Change Nature] - This commit adds the M6c Linux delivery surface without changing simulation behavior. [New Capability] - Publish self-contained linux-x64 output with framework-dependent fallback and a package-relative launcher. - Document the menu, controls, save paths, autoplay verification, milestones, and asset/license boundaries. [Implementation] - Add the M6c packaging and startup scripts. - Add release notes and an asset/license inventory. - Keep release artifacts and verification evidence under ignored artifacts/m6c-release/. [Impact] - Runtime code and M3 acceptance artifacts are unchanged. - The package was exercised under Xvfb; prior provider metadata remains an unstaged worktree change.
* docs: 《活着的村庄》设计文档 v1 + ↵Han Muqi2026-09-181-0/+85
opencode.json(ark-plan/glm-5.3-flash) + README