| Commit message (Collapse) | Author | Age | Files | Lines |
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中性白平衡,黄昏暖橙保留)
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双窗口光照 + 时段标签对齐)
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路径生效(resolveStartTick 纯函数 + 回归 + 重拍证据)
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证据与 docs 记录
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Desktop 106/Kernel 89)
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真实菜单证据补拍
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谣言工作集容量上界+按天淘汰+窗口扫描去中间表(独立复验全绿)
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流式可观测性+门槛缩尺+成本量化(独立复验全绿)
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- 维护说明新增 M3 批验小节:流式字段、50x20 门槛理由与实测、--cost-probe 数据表、
Rumors 累积+全表扫描的机理与修复方向候选(本单不实施)
- Desktop 基线更新为 86/86
- overnight-status 追加本单实测与待收口
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勿重复派单)
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上下文上限),brief 同步 M3 缩尺决定
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- Desktop 基线更新为 79/79
- 新增预乘 alpha 机理、lanternGlowLayers、per-tile 水面、炊烟后置遍、角色站位说明
- 补白块校验命令与 P14 证据位置
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- 维护说明更新为 Desktop 75/75、Kernel 79/79
- 新增动画语义小节(图集布局、cellIndex、各帧 tick 窗口)
- 新增 P13 证据命令(Xvfb 白天/夜晚录帧 + 接触表脚本)
- 新增 scripts/make-animation-evidence.py(镜像渲染端帧数学,
从真实图集生成确定性接触表),忽略 evidence/ 输出目录
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Game.fs 733/741 两条编译警告(FS0049 未限定模式绑 + FS0026 不可达)由 Qualified VillageArt.RenderPropKind.RiverLantern 修复,全仓 0 警告;Leader 所指 Interaction.fs:191 并无编译警告(已记录于验资说明);docs/维护说明.md 首开:模块职责/O 不变量/信息 digest 变化处理/可复制命令。
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overnight-quality-brief/overnight-status/overnight-completion-brief/skill-sourcing-authorization 四份监督与授权文档入库;opencode.json 记录现行 go-a/glm-5.3-flash 默认通道;.gitignore 增补 opencode.json.before-luna 备份与 scripts/m3_state.json.corrupt_* 损坏状态文件。
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README 与设计文档中残留的 ark-plan 与 openai/gpt-5.6-luna 旧通道描述更正为现行 go-a/glm-5.3-flash;无关段落不动。
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开局职业候选(渔夫/货郎/药童/书生)、与需求/关系/谣言/年鉴/交易的接合点、每日任务池与轻剧情线、Kernel 数据结构草案与存档 v2 兼容策略、确定性要求与分阶段验收清单;仅设计不实现,待用户拍板。
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- scripts/make-jiangnan-art.py 生成三张原创透明 PNG:世界 256x32、角色 1024x48、内景 392x96
- VillageArt.fs 移除进程内像素烘焙,改为 BaseDirectory 加载图集并校验尺寸
- 内景渲染改用图集(地板/墙/窗/桌/床/屏/毯/柜),新增玩家专属 StrawHat 变体
- 内景新增地毯与柜子装饰,角色按 FeetPosition 定位
- fsproj 随包复制三张 PNG;m6c-package.sh 校验三张 PNG 进入交付包
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完成江南村庄场景、角色表现和中文界面的 M6c 交付范围。
新增 CJK 字形图集、中文文案与运行时加载,补充民居情境交互和确定性村庄美术表现。
更新资源复制与 Linux/macOS 打包校验,加入 188 字符清单、资源许可说明和对应原型测试。
补充江南美术方向与 M6c 交付说明,并保持原有模拟内核和桌面构建入口不变。
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[Change Nature]
This commit adds the Task 3a desktop presentation data slice.
[New Capability]
- Defines immutable Jiangnan props, water and paving tiles, NPC variants, directions, and two-frame animation metadata.
- Provides formal Chinese scene, menu, status, and missing-glyph text layout primitives.
[Implementation]
- Keeps the new modules pure and deterministic with no GUI, network, or global mutable state.
- Adds focused prototype tests, F# compile ordering, and asset/license boundary documentation.
[Impact]
- Extends desktop presentation APIs without modifying Kernel or Game.fs.
- Leaves GUI rendering integration for Task 3b.
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[Change Nature]
- This commit adds the M6c Linux delivery surface without changing simulation behavior.
[New Capability]
- Publish self-contained linux-x64 output with framework-dependent fallback and a package-relative launcher.
- Document the menu, controls, save paths, autoplay verification, milestones, and asset/license boundaries.
[Implementation]
- Add the M6c packaging and startup scripts.
- Add release notes and an asset/license inventory.
- Keep release artifacts and verification evidence under ignored artifacts/m6c-release/.
[Impact]
- Runtime code and M3 acceptance artifacts are unchanged.
- The package was exercised under Xvfb; prior provider metadata remains an unstaged worktree change.
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opencode.json(ark-plan/glm-5.3-flash) + README
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