| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fix(desktop): 修复 HUD 缺字并统一轻量面板与情境提示 | Somhairle H. Marisol | 14 days | 1 | -1/+67 |
| | | | | | 字符表扩充至 197 字(补 间/门/谈/体/屋/返/×/,/:等全部 UI 用字),用 Noto Sans CJK 重新生成图集并逐字校验;新增字符表覆盖全部 UI 文案、瞬态状态 2.5 秒过期、对话完成后回到轻量面板等回归测试;户外与室内统一左下角轻量 HUD,互动日志改为短暂反馈;样例脚本保留 E 交谈 提示与对话菜单停留帧。 | ||||
| * | feat(m6c): 完成江南村庄中文交付 | Somhairle H. Marisol | 2026-09-21 | 1 | -0/+53 |
| | | | | | | | | | | | 完成江南村庄场景、角色表现和中文界面的 M6c 交付范围。 新增 CJK 字形图集、中文文案与运行时加载,补充民居情境交互和确定性村庄美术表现。 更新资源复制与 Linux/macOS 打包校验,加入 188 字符清单、资源许可说明和对应原型测试。 补充江南美术方向与 M6c 交付说明,并保持原有模拟内核和桌面构建入口不变。 | ||||
| * | feat(desktop): add deterministic Jiangnan art and Chinese text primitives | Somhairle H. Marisol | 2026-09-20 | 1 | -0/+84 |
| [Change Nature] This commit adds the Task 3a desktop presentation data slice. [New Capability] - Defines immutable Jiangnan props, water and paving tiles, NPC variants, directions, and two-frame animation metadata. - Provides formal Chinese scene, menu, status, and missing-glyph text layout primitives. [Implementation] - Keeps the new modules pure and deterministic with no GUI, network, or global mutable state. - Adds focused prototype tests, F# compile ordering, and asset/license boundary documentation. [Impact] - Extends desktop presentation APIs without modifying Kernel or Game.fs. - Leaves GUI rendering integration for Task 3b. | |||||
