From d06656aa968ccb2769ba7c90c97f57f2818bb828 Mon Sep 17 00:00:00 2001 From: "Somhairle H. Marisol" Date: Tue, 22 Sep 2026 02:57:12 +0800 Subject: feat(mapgen): 生成器序列化 + 世界站位接入(P20 第三步 A) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - MapGen.serialize:生成结果的确定性序列化(尺寸/seed/瓦片/Rivers/Bridges/ Paths/Buildings),同 seed 逐字节一致,供回归与跨机核对。 - WorldBootstrap.initialWorldWithPlacement:显式站位建世界;旧 64x48 路径 (initialWorld/initialWorldWithOccupation)字节口径不变。 - WorldBootstrap.initialWorldInMap:用生成器核心可达区做站位,30 spawn 全落 可达核心;新增 serialization/placement 两条测试。 - fsproj:MapGen 先于 WorldBootstrap 编译。 - Desktop 119->121,Kernel 90 不变。 --- src/LivingVillage.Desktop.Tests/MapGenTests.fs | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) (limited to 'src/LivingVillage.Desktop.Tests/MapGenTests.fs') diff --git a/src/LivingVillage.Desktop.Tests/MapGenTests.fs b/src/LivingVillage.Desktop.Tests/MapGenTests.fs index b0b58e7..4079ad0 100644 --- a/src/LivingVillage.Desktop.Tests/MapGenTests.fs +++ b/src/LivingVillage.Desktop.Tests/MapGenTests.fs @@ -147,6 +147,31 @@ type MapGenTests () = let c = MapGen.generateWithSize 256 192 (uint64 7) Assert.IsTrue(a.Buildings <> c.Buildings || a.Bridges <> c.Bridges, "different seeds must relocate structures") + // ---- P20 第三步:序列化确定性 + 默认可玩世界接入生成器站位 ---- + + [] + member _.SameSeedSerializationIsByteIdentical () = + let a = MapGen.generateWithSize 256 192 (uint64 4242) + let b = MapGen.generateWithSize 256 192 (uint64 4242) + Assert.AreEqual(MapGen.serialize a, MapGen.serialize b) + let c = MapGen.generateWithSize 256 192 (uint64 7) + Assert.AreNotEqual(MapGen.serialize a, MapGen.serialize c) + + [] + member _.MapWorldPlacementUsesReachableCoreSpawns () = + let map = MapGen.generateWithSize 256 192 (uint64 4242) + let world = WorldBootstrap.initialWorldInMap false 42UL Sim.npcCount map + Assert.AreEqual(Sim.npcCount, world.Npcs.Length) + let visited = MapGen.floodFill map (fst map.Spawns.Head) (snd map.Spawns.Head) + for npc in world.Npcs do + let tx = int npc.Pos.X / Sim.tilePixels + let ty = int npc.Pos.Y / Sim.tilePixels + Assert.IsTrue(visited.[ty * map.Width + tx], sprintf "npc tile (%d,%d) must be reachable from the core" tx ty) + let ax = int world.Avatar.Pos.X / Sim.tilePixels + let ay = int world.Avatar.Pos.Y / Sim.tilePixels + Assert.IsTrue(visited.[ay * map.Width + ax], "avatar spawn must sit in the reachable core") + Assert.IsTrue(ax >= map.Core.MinX && ax <= map.Core.MaxX && ay >= map.Core.MinY && ay <= map.Core.MaxY, "avatar spawn must sit in the core") + [] member _.VisibleRangeClampsAtLegacyMapEdges () = let x0, y0, x1, y1 = MapGen.visibleTileRange 64 48 0 0 2048 1536 -- cgit v1.2.3