From 3aa0049bb092694b5168d99bc6ac893b1db4740a Mon Sep 17 00:00:00 2001 From: "Somhairle H. Marisol" Date: Sun, 20 Sep 2026 15:54:00 +0800 Subject: feat(m6b): add playable menu and save flow [Change Nature] - This commit adds the M6b desktop menu and persistence integration. [New Capability] - Provide new game, continue, settings, controls, load error, save, load, and exit flows. - Provide a bounded autoplay flow covering menu navigation and persistence. [Implementation] - Add pure menu state transitions and focused M6b coverage. - Connect menu commands to simulation controls, WorldSave, view resets, and rendering. [Impact] - Desktop runtime gains the playable M6b front end without changing out-of-scope files. - Release focused and solution test suites remain passing. --- src/LivingVillage.Desktop/LivingVillage.Desktop.fsproj | 1 + 1 file changed, 1 insertion(+) (limited to 'src/LivingVillage.Desktop/LivingVillage.Desktop.fsproj') diff --git a/src/LivingVillage.Desktop/LivingVillage.Desktop.fsproj b/src/LivingVillage.Desktop/LivingVillage.Desktop.fsproj index caf8ba5..36f1216 100644 --- a/src/LivingVillage.Desktop/LivingVillage.Desktop.fsproj +++ b/src/LivingVillage.Desktop/LivingVillage.Desktop.fsproj @@ -6,6 +6,7 @@ + -- cgit v1.2.3