From 4aa6fabbb594af1889778ff7f01ae3193dc08b1d Mon Sep 17 00:00:00 2001 From: "Somhairle H. Marisol" Date: Tue, 29 Sep 2026 09:18:45 +0800 Subject: p68: 512×384 整图离线渲染截图证据 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - MapSnapshot:MapGen.Result 纯 CPU 渲染为整图 PNG(每瓦片 8px,自包含 IHDR/IDAT/IEND + CRC32 + ZLibStream,无外部图像依赖);调色板覆盖 河流/主路/农田/民居屋顶/小径/桥/树丛 - Program.fs:LV_P68_MAPSHOT=1 钩子用 paramsForSize 512 384 seed=4242 生成并 离线渲染整图后退出(headless,不需图形设备) - P68MapSnapshotTests(3 例,红先):尺寸/PNG 签名、要素像素存在、两次渲染逐字节一致 - scripts/analyze-p68.py:尺寸/调色板像素/无黑白大块/missing_glyph_slots=0/确定性 - Desktop 336/336、Kernel 119/119;digest 953775FA…7F6C ×3 PASS;未动 Kernel/Sim --- src/LivingVillage.Desktop/Program.fs | 48 +++++++++++++++++++++++++++++++++--- 1 file changed, 45 insertions(+), 3 deletions(-) (limited to 'src/LivingVillage.Desktop/Program.fs') diff --git a/src/LivingVillage.Desktop/Program.fs b/src/LivingVillage.Desktop/Program.fs index 0e2adcf..53cc274 100644 --- a/src/LivingVillage.Desktop/Program.fs +++ b/src/LivingVillage.Desktop/Program.fs @@ -1,9 +1,51 @@ namespace LivingVillage.Desktop +open System +open System.IO +open System.Security.Cryptography + module Program = + /// P68 证据钩子:LV_P68_MAPSHOT=1 时离线渲染 512×384 / seed 4242 整图为 PNG 后退出, + /// 不启动图形设备(真正 headless)。打印尺寸/瓦片统计/要素统计/确定性供 analyze 核验。 + let private runMapShot () : int = + let map = MapGen.generateWithSize 512 384 (uint64 4242) + let scale = MapSnapshot.defaultScale + let recordDirectory = + match Environment.GetEnvironmentVariable("LV_RECORD_DIR") with + | null | "" -> "/tmp/lv-p68-map" + | value -> value + Directory.CreateDirectory recordDirectory |> ignore + let png = MapSnapshot.renderPng map scale + let again = MapSnapshot.renderPng (MapGen.generateWithSize 512 384 (uint64 4242)) scale + let deterministic = png = again + let sha = SHA256.HashData png |> Convert.ToHexString + File.WriteAllBytes(Path.Combine(recordDirectory, "p68-map.png"), png) + let tiles code = map.Tiles |> Array.filter (fun c -> c = code) |> Array.length + let roadTiles = + map.MainRoadCenter + |> Array.filter (fun y -> y >= 0 && y < map.Height) + |> Array.length + printfn + "p68-map width=%d height=%d scale=%d png=%dx%d bytes=%d" + map.Width map.Height scale (map.Width * scale) (map.Height * scale) png.Length + printfn + "p68-tiles grass=%d water=%d stone=%d peat=%d paddy=%d vegetable=%d" + (tiles (int MapGen.GroundTile.Grass)) (tiles (int MapGen.GroundTile.Water)) + (tiles (int MapGen.GroundTile.Stone)) (tiles (int MapGen.GroundTile.Peat)) + (tiles (int MapGen.GroundTile.PaddyField)) (tiles (int MapGen.GroundTile.VegetablePlot)) + printfn + "p68-features rivers=%d bridges=%d paths=%d buildings=%d farmhouses=%d groves=%d road_columns=%d" + map.Rivers.Length map.Bridges.Length map.Paths.Length map.Buildings.Length + map.Farmhouses.Length map.Groves.Length roadTiles + printfn "p68-render deterministic=%b sha256=%s" deterministic sha + 0 + [] let main _ = - use game = new LivingVillageGame() - game.Run() - 0 + if Environment.GetEnvironmentVariable("LV_P68_MAPSHOT") = "1" then + runMapShot () + else + use game = new LivingVillageGame() + game.Run() + 0 -- cgit v1.2.3