From 9821b54ff2a77539898b62471d79dc4685b59cad Mon Sep 17 00:00:00 2001 From: "Somhairle H. Marisol" Date: Tue, 22 Sep 2026 16:33:03 +0800 Subject: feat(kernel,desktop): P31 step3 story annals + identity entry + glyph atlas - Sim.AnnalKind gains StoryAnnal (summary lives in the existing Summary field); WorldSave v3 serializes it with the new 'story' token. v1/v2 saves never contain the token and stay byte-identical; v3 save -> load -> save roundtrips byte-for-byte (tested). - Occupation.Story.identitySummaryOf: plain chronicle-style identity line written to the yearbook at game start (design section 3), e.g. yi-da-yu-wei-sheng. - Desktop: story summaries render in the chronicle panel; StartNewGame appends the identity annal; chooseIntent now routes responses through Occupation.biasResponse and advances the storyline (one stage per player dialogue) with the summary appended as a StoryAnnal. - M5View gains Seed (world seed source for the story start-day hash). - Chinese copy synced into requiredUiLabels; cjk-glyphs.txt + CjkGlyphAtlas.characterTable extended 238 -> 307 glyphs (384x480), atlas regenerated with the deterministic script. - 4 new kernel tests (115 -> 119); performance digest unchanged. --- .../OccupationStoryTests.fs | 53 +++++++++++++++++++++- 1 file changed, 52 insertions(+), 1 deletion(-) (limited to 'src/LivingVillage.Kernel.Tests') diff --git a/src/LivingVillage.Kernel.Tests/OccupationStoryTests.fs b/src/LivingVillage.Kernel.Tests/OccupationStoryTests.fs index 80bc9a4..d204ca6 100644 --- a/src/LivingVillage.Kernel.Tests/OccupationStoryTests.fs +++ b/src/LivingVillage.Kernel.Tests/OccupationStoryTests.fs @@ -8,6 +8,14 @@ module private StoryHarness = let seed = 42UL + let withTempSave (action: string -> unit) = + let id = System.Guid.NewGuid().ToString("N") + let path = System.IO.Path.Combine(System.IO.Path.GetTempPath(), $"living-village-p31-{id}.save") + try + action path + finally + if System.IO.File.Exists path then System.IO.File.Delete path + let worldAtTick (tick: int64) : World = { Sim.initialWorldN 4UL 4 with Tick = tick; Time = float tick * Sim.dtSeconds } @@ -94,7 +102,7 @@ type OccupationStoryTests () = summaries <- summary :: summaries Assert.AreEqual(3, state.StoryStage) Assert.AreEqual(3, summaries.Length) - Assert.AreEqual(Some "走访了几户人家,改日再问。", summaries |> List.rev |> List.item 1) + Assert.AreEqual(Some "走访了几户人家,改日再问", summaries |> List.rev |> List.item 1) Assert.IsTrue( summaries |> List.choose id @@ -228,3 +236,46 @@ type OccupationStoryTests () = let secondState, secondSummary = Occupation.Story.onDialogue StoryHarness.seed state world Assert.AreEqual(firstState, secondState) Assert.AreEqual(firstSummary, secondSummary) + + // ---- §3 身份条目 + 存档持久化 ---- + + [] + member _.IdentitySummariesUsePlainChronicleStyle () = + Assert.AreEqual("以耕田为生", Occupation.Story.identitySummaryOf Occupation.Farmer) + Assert.AreEqual("以打渔为生", Occupation.Story.identitySummaryOf Occupation.Fisher) + Assert.AreEqual("以贩货为生", Occupation.Story.identitySummaryOf Occupation.Peddler) + Assert.AreEqual("以读书为生", Occupation.Story.identitySummaryOf Occupation.Scholar) + + [] + member _.StoryAnnalRoundTripsThroughTheV3Save () = + let kind = Occupation.Fisher + let startDay = Occupation.Story.startDayOf StoryHarness.seed kind + let world = StoryHarness.worldAtTick (StoryHarness.dayTick (startDay + 2L)) + let _, summary = Occupation.Story.onDialogue StoryHarness.seed (StoryHarness.stateOf kind 2) world + let entry = { Tick = world.Tick; Kind = StoryAnnal; Summary = summary.Value } + let worldWithAnnal = Sim.appendAnnal entry world + let text = WorldSave.saveWith (Some (StoryHarness.stateOf kind 3)) worldWithAnnal + match WorldSave.load text with + | Ok loaded -> + Assert.AreEqual(worldWithAnnal.Annals, loaded.Annals) + // 存 → 读 → 存 逐字节一致 + Assert.AreEqual(text, WorldSave.saveWith (Some (StoryHarness.stateOf kind 3)) loaded) + | Error message -> Assert.Fail(message) + + [] + member _.StoryStageRestoresFromTheV3OccupationSegment () = + StoryHarness.withTempSave (fun path -> + let state = StoryHarness.stateOf Occupation.Peddler 2 + WorldSave.saveToFileWith (Some state) path (StoryHarness.worldAtTick 0L) + match WorldSave.loadFromFileWith path with + | Ok (_, Some loaded) -> Assert.AreEqual(2, loaded.StoryStage) + | Ok (_, None) -> Assert.Fail("v3 occupation state expected") + | Error message -> Assert.Fail(message)) + + [] + member _.NoOccupationSaveStaysFreeOfStoryTokens () = + // 无职业 v2 存档永不产生 story token,v1/v2 字节口径不变 + let world = StoryHarness.worldAtTick 0L + let text = WorldSave.save world + Assert.IsFalse(text.Contains("story")) + Assert.IsTrue(text.StartsWith("LV_WORLD_SAVE_V2|")) -- cgit v1.2.3