From 18977f1147a3778b90caad48a53e760c79349175 Mon Sep 17 00:00:00 2001 From: "Somhairle H. Marisol" Date: Mon, 21 Sep 2026 16:04:56 +0800 Subject: fix(desktop): RiverLantern 模式限定消除TW + 中文维护文档 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Game.fs 733/741 两条编译警告(FS0049 未限定模式绑 + FS0026 不可达)由 Qualified VillageArt.RenderPropKind.RiverLantern 修复,全仓 0 警告;Leader 所指 Interaction.fs:191 并无编译警告(已记录于验资说明);docs/维护说明.md 首开:模块职责/O 不变量/信息 digest 变化处理/可复制命令。 --- src/LivingVillage.Desktop/Game.fs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/LivingVillage.Desktop/Game.fs b/src/LivingVillage.Desktop/Game.fs index 62ba8f0..9fab5f7 100644 --- a/src/LivingVillage.Desktop/Game.fs +++ b/src/LivingVillage.Desktop/Game.fs @@ -730,7 +730,7 @@ type LivingVillageGame() as this = let ringAlpha = int (18.0f * glow) for prop in renderPlan.Props do match prop.Kind with - | RiverLantern -> + | VillageArt.RenderPropKind.RiverLantern -> let position = VillageArt.worldTile renderPlan prop.Position let screenX = position.X * Sim.tilePixels - int camera.X + Sim.tilePixels / 2 let screenY = position.Y * Sim.tilePixels - int camera.Y - Sim.tilePixels / 2 -- cgit v1.2.3