namespace LivingVillage.Desktop.Tests open Microsoft.VisualStudio.TestTools.UnitTesting open LivingVillage.Kernel open LivingVillage.Desktop /// P20 第一步回归:确定性生成器 + 尺寸参数化 + 30 spawn 核心可达 + 视口裁剪。 [] type MapGenTests () = let tilesEqual (a: MapGen.Result) (b: MapGen.Result) (message: string) = if a.Tiles.Length <> b.Tiles.Length then Assert.Fail(sprintf "%s: tile count %d <> %d" message a.Tiles.Length b.Tiles.Length) for i in 0 .. a.Tiles.Length - 1 do if a.Tiles.[i] <> b.Tiles.[i] then Assert.Fail(sprintf "%s: tile %d = %d, expected %d" message i a.Tiles.[i] b.Tiles.[i]) let checksum (map: MapGen.Result) : int64 = map.Tiles |> Array.mapi (fun i v -> int64 i * int64 (v + 1)) |> Array.sum [] member _.SameSeedGeneratesByteIdenticalTerrain () = let a = MapGen.generateWithSize 64 48 (uint64 4242) let b = MapGen.generateWithSize 64 48 (uint64 4242) tilesEqual a b "64x48 same seed" Assert.AreEqual(a.Seed, b.Seed) Assert.AreEqual(checksum a, checksum b) let large1 = MapGen.generateWithSize 256 192 (uint64 7) let large2 = MapGen.generateWithSize 256 192 (uint64 7) tilesEqual large1 large2 "256x192 same seed" Assert.AreEqual(checksum large1, checksum large2) [] member _.DifferentSeedsProduceDifferentTerrain () = let a = MapGen.generateWithSize 256 192 (uint64 1) let b = MapGen.generateWithSize 256 192 (uint64 2) Assert.AreNotEqual(checksum a, checksum b, "different seeds must differ") [] member _.LargeMapThirtySpawnsAllReachCore () = let map = MapGen.generateWithSize 256 192 (uint64 4242) Assert.AreEqual(256, map.Width) Assert.AreEqual(192, map.Height) Assert.AreEqual(30, map.Spawns.Length) Assert.IsTrue(map.ReachabilityOk, "all 30 spawns must reach the core") Assert.IsTrue(map.ReachableTiles > 30, "core region must be walkable") for (x, y) in map.Spawns do Assert.AreNotEqual(int MapGen.GroundTile.Water, map.Tiles.[y * map.Width + x], sprintf "spawn (%d,%d) must be walkable" x y) [] member _.DefaultSizeMatchesLegacyBounds () = let map = MapGen.generate (MapGen.defaultParams (uint64 4242)) Assert.AreEqual(64, map.Width) Assert.AreEqual(48, map.Height) Assert.AreEqual(64 * 48, map.Tiles.Length) Assert.IsTrue(map.ReachabilityOk) Assert.AreEqual(30, map.Spawns.Length) [] member _.VisibleRangeCullsLargeMapToViewport () = let total = 256 * 192 let x0, y0, x1, y1 = MapGen.visibleTileRange 256 192 1000 1000 1280 720 let count = MapGen.visibleTileCount 256 192 1000 1000 1280 720 Assert.AreEqual((x1 - x0 + 1) * (y1 - y0 + 1), count) Assert.IsTrue(count < total, "viewport culling must draw strictly fewer tiles than the whole map") let ox0, oy0, ox1, oy1 = MapGen.visibleTileRange 256 192 0 0 1280 720 Assert.AreEqual(0, ox0) Assert.AreEqual(0, oy0) Assert.AreEqual(1280 / Sim.tilePixels + 1, ox1) Assert.AreEqual(720 / Sim.tilePixels + 1, oy1) [] member _.VisibleRangeClampsAtLegacyMapEdges () = let x0, y0, x1, y1 = MapGen.visibleTileRange 64 48 0 0 2048 1536 Assert.AreEqual(0, x0) Assert.AreEqual(0, y0) Assert.AreEqual(63, x1) Assert.AreEqual(47, y1) Assert.AreEqual(64 * 48, MapGen.visibleTileCount 64 48 0 0 2048 1536)