namespace LivingVillage.Desktop.Tests open Microsoft.VisualStudio.TestTools.UnitTesting open LivingVillage.Kernel open LivingVillage.Kernel.Sim open LivingVillage.Desktop open LivingVillage.Desktop.VillagePresentation /// P64(A3 成熟度):样板区三处视觉缺口的可复现约束。 /// 1. 俯瞰上半部(local y 0..6)不再是空场:足量中密度补种且种类多样。 /// 2. 桥在既有位置加可读性细节:4 块护岸石分列桥两侧水线。 /// 3. 内景下半部补入椅/凳/床尾凳/壶 4 件家具。 [] type P64EvidenceTests () = let samplePlan () = VillageArt.sampleRenderPlan () [] member _.OverviewUpperBandIsDenselyPopulated () = let plan = samplePlan () let upper = plan.Props |> List.filter (fun prop -> prop.Kind <> VillageArt.House && prop.Position.Y >= 0 && prop.Position.Y <= 6) let kinds = upper |> List.map (fun prop -> prop.Kind) |> List.distinct Assert.IsTrue(upper.Length >= 8, sprintf "上半部补种不足:%d" upper.Length) Assert.IsTrue(kinds.Length >= 4, sprintf "上半部地物种类不足:%A" kinds) for kind in [ VillageArt.VegetablePatch; VillageArt.BambooGrove; VillageArt.ShrubPatch; VillageArt.FlowerBush ] do Assert.IsTrue(kinds |> List.contains kind, sprintf "上半部缺少 %A" kind) // 北侧田埂小径贯通 x0..19。 for x in 0 .. 19 do Assert.IsTrue( plan.Grounds |> List.contains ({ X = x; Y = 0 }, VillageArt.StonePath), sprintf "北侧小径缺格 (%d,0)" x) [] member _.BridgeAbutmentsFlankTheSingleSampleBridge () = let plan = samplePlan () let abutments = VillageArt.sampleBridgeAbutmentTiles plan Assert.AreEqual(4, abutments.Length) Assert.AreEqual(4, (abutments |> List.distinct |> List.length)) let bridgeTiles = plan.Props |> List.filter (fun prop -> prop.Kind = VillageArt.Bridge) |> List.collect (fun prop -> [ for dy in 0 .. 2 -> ({ X = prop.Position.X; Y = prop.Position.Y + dy } : TilePosition) ]) |> List.map (VillageArt.worldTile plan) for tile in abutments do Assert.IsFalse(bridgeTiles |> List.contains tile, "护岸石不得压在桥面上") [] member _.InteriorLowerBandGainsFurniture () = let plan = samplePlan () let kinds = plan.Interior.Elements |> List.map (fun element -> element.Kind) Assert.AreEqual(8, plan.Interior.Elements.Length) for kind in [ VillageArt.Chair; VillageArt.Stool; VillageArt.BedFoot; VillageArt.Teapot ] do Assert.IsTrue(kinds |> List.contains kind, sprintf "内景缺少 %A" kind)