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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<Compile Include="VillagePresentation.fs" />
<Compile Include="ProceduralMap.fs" />
<Compile Include="MapGen.fs" />
<Compile Include="WorldBootstrap.fs" />
<Compile Include="VillageArt.fs" />
<Compile Include="ChineseText.fs" />
<Compile Include="CjkGlyphAtlas.fs" />
<Compile Include="LaunchScreen.fs" />
<Compile Include="MenuState.fs" />
<Compile Include="Interaction.fs" />
<Compile Include="SampleScript.fs" />
<Compile Include="M6Presentation.fs" />
<Compile Include="HudLayout.fs" />
<Compile Include="PerformanceSummary.fs" />
<Compile Include="TitleScreen.fs" />
<Compile Include="Game.fs" />
<Compile Include="Program.fs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LivingVillage.Kernel\LivingVillage.Kernel.fsproj" />
</ItemGroup>
<ItemGroup>
<None Include="Assets\cjk-glyph-atlas.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
<None Include="Assets\cjk-glyphs.txt" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
<None Include="Assets\jiangnan-world.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
<None Include="Assets\jiangnan-characters.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
<None Include="Assets\jiangnan-interior.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
<None Include="Assets\cc0-tiles.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
<None Include="Assets\cc0-characters.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
</ItemGroup>
</Project>
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