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path: root/src/LivingVillage.Desktop/LivingVillage.Desktop.fsproj
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<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net8.0</TargetFramework>
  </PropertyGroup>

  <ItemGroup>
    <Compile Include="VillagePresentation.fs" />
    <Compile Include="WorldBootstrap.fs" />
    <Compile Include="VillageArt.fs" />
    <Compile Include="ChineseText.fs" />
    <Compile Include="CjkGlyphAtlas.fs" />
    <Compile Include="MenuState.fs" />
    <Compile Include="Interaction.fs" />
    <Compile Include="SampleScript.fs" />
    <Compile Include="M6Presentation.fs" />
    <Compile Include="TitleScreen.fs" />
    <Compile Include="Game.fs" />
    <Compile Include="Program.fs" />
  </ItemGroup>

  <ItemGroup>
    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5.1" />
  </ItemGroup>

  <ItemGroup>
    <ProjectReference Include="..\LivingVillage.Kernel\LivingVillage.Kernel.fsproj" />
  </ItemGroup>

  <ItemGroup>
    <None Include="Assets\cjk-glyph-atlas.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
    <None Include="Assets\cjk-glyphs.txt" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
    <None Include="Assets\jiangnan-world.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
    <None Include="Assets\jiangnan-characters.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
    <None Include="Assets\jiangnan-interior.png" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="PreserveNewest" />
  </ItemGroup>

</Project>