<feed xmlns='http://www.w3.org/2005/Atom'>
<title>somhairles-dream-fsharp.git/src/SomhairlesDream.Frontend/Bindings.fs, branch main</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.somhairle.bid/somhairles-dream-fsharp.git/atom?h=main</id>
<link rel='self' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/atom?h=main'/>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/'/>
<updated>2026-09-21T15:52:23+00:00</updated>
<entry>
<title>feat(viewer): starfield backdrop for deep-space context</title>
<updated>2026-09-21T15:52:23+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-21T15:52:23+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=027025e4af3217bd1e026f614f47a1c92fcbd8b9'/>
<id>urn:sha1:027025e4af3217bd1e026f614f47a1c92fcbd8b9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(ship): HNX-02 Copernicus rework — continuous hull, few-large-element scale, Draco pipeline, side-on framing</title>
<updated>2026-09-21T15:47:42+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-21T15:47:42+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=5d73943e584b1c0c0753dda85fbda34d27726986'/>
<id>urn:sha1:5d73943e584b1c0c0753dda85fbda34d27726986</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(ui): loading overlay with instant mesh swap, no-store GLB, full-width viewport, ground grid, drop masthead title</title>
<updated>2026-09-21T12:31:37+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-21T12:31:37+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=374afdcd7172402a0be0371964fd6d4040610d5a'/>
<id>urn:sha1:374afdcd7172402a0be0371964fd6d4040610d5a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(detail): engineering detail pass on both models + PBR studio pipeline (ACES, env reflections, rim/bounce lights)</title>
<updated>2026-09-21T12:12:44+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-21T12:12:44+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=8d594b6a541c5ee2ab3ddf9fe870df790d0bb357'/>
<id>urn:sha1:8d594b6a541c5ee2ab3ddf9fe870df790d0bb357</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(viewport): orbit drag/zoom controls with idle auto-rotate pause; cache-busted script urls</title>
<updated>2026-09-21T05:20:53+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-21T05:20:53+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=26bdd272e3d26040a8c9b64b302fd94d7b6be978'/>
<id>urn:sha1:26bdd272e3d26040a8c9b64b302fd94d7b6be978</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Real historical replay: timeline pins load run's own checkpoint GLBs</title>
<updated>2026-09-20T23:02:13+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-20T23:02:13+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=e8eebe49407de8947bf509d5cf04d9080ee4edf7'/>
<id>urn:sha1:e8eebe49407de8947bf509d5cf04d9080ee4edf7</id>
<content type='text'>
- renderTimeline rebuilds #timeline-track after each snapshot and wires
  click-to-pin on completed checkpoints (kept placeholder nodes otherwise)
- selection loads the pinned run's own steps/&lt;n&gt;-*.glb (generation/
  ownership guards apply), pins survive live snapshots, 跟随最新 restores
  live scope, replay pauses/scrubs through 已完成 versions
- placeholder fallback now clearly labeled (占位…) only before any run
- acceptance: historical_replay_regression (9 checks) pins mid-run,
  asserts no auto-follow strays, late-older-response precedence, served
  checkpoint sha256 vs CLI reference, and viewport geometry change
- fix: timeline-track id missing in index.html crashed renderTimeline
  (null firstChild), leaving static placeholder nodes non-clickable
- driver: 71/71 checks, zero console/page errors
</content>
</entry>
<entry>
<title>fix(viewer): guard step loads by generation and run identity, add stale-load regression</title>
<updated>2026-09-20T18:59:53+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-20T18:59:53+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=822c092790bad4b1c0d780c1fafee063d70c91f6'/>
<id>urn:sha1:822c092790bad4b1c0d780c1fafee063d70c91f6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat(viewer): fit camera to loaded model and add checked-in browser acceptance driver</title>
<updated>2026-09-20T18:07:13+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-20T18:03:45+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=dd75aaf6e82799ce88d8e66b01a3d53ba05301c9'/>
<id>urn:sha1:dd75aaf6e82799ce88d8e66b01a3d53ba05301c9</id>
<content type='text'>
- add three.js Box3/Camera bindings and bbox-driven camera framing
  (fov-fit with margin, recenters the model so group rotation orbits
  in place); refit on canvas resize instead of reverting to replay
  placeholder geometry
- expose window.SOMHAIRLES_VIEWER debug handle for numeric verification
- add tools/acceptance/e2e_acceptance.py: self-provisioning playwright
  driver (isolated port/artifact root, unique run ids) asserting framing,
  frozen-screenshot determinism, GLB hash equality, failure surfacing
- gitignore scratch/ and tools/acceptance/deps/; document the
  clean-checkout verification sequence (fable before build)
</content>
</entry>
<entry>
<title>feat(viewer): stream live pipeline GLBs into the browser viewport</title>
<updated>2026-09-20T17:18:53+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-20T17:18:53+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=0397c375acea763d3110163b045d259155ba2341'/>
<id>urn:sha1:0397c375acea763d3110163b045d259155ba2341</id>
<content type='text'>
Protocol: RunSnapshot gains CompletedSteps (accumulated from checkpoint
artifact paths, reset on start) so the frontend can tell when real
pipeline geometry exists. New coordinator method StepArtifact plus
GET /api/artifacts/steps serves steps/*.glb while a run is active (any
lifecycle status), traversal-guarded and .glb-only, so stages appear
without waiting for run completion.

Frontend: GLTFLoader loads the latest completed step into the viewport
group as soon as its checkpoint lands over SSE; replay placeholder
frames render only while no step artifacts exist. ?freeze=1 query param
stops rotation for deterministic screenshot verification. Three.js r160
and GLTFLoader (with BufferGeometryUtils) are vendored under public/
vendor with an import map and a window.THREE shim, replacing the CDN
UMD script; the ~1.4MB vendored three.js files are third-party
dependencies (MIT), not project assets.

Tests: store accumulation of completed artifact paths; steps endpoint
serves GLB during an active run, rejects traversal, 404s missing files.

Verified: dotnet build Debug+Release clean, 42/42 tests pass, Fable
compile clean, release server smoke serves index/vendor/steps endpoint.
</content>
</entry>
<entry>
<title>feat(pipeline): add runnable artifact pipeline increment</title>
<updated>2026-09-20T16:58:15+00:00</updated>
<author>
<name>Somhairle H. Marisol</name>
<email>muqiu-han@outlook.com</email>
</author>
<published>2026-09-20T16:58:15+00:00</published>
<link rel='alternate' type='text/html' href='http://git.somhairle.bid/somhairles-dream-fsharp.git/commit/?id=7b29dbff7e43e87741476f47df17ad1582b16546'/>
<id>urn:sha1:7b29dbff7e43e87741476f47df17ad1582b16546</id>
<content type='text'>
[Change Nature]
- This commit adds the first runnable increment of the F# artifact
  pipeline: CLI, server, frontend bundle, stage fixture, and tests.
  It is feature work, not a bug fix.

[New Capability]
- CLI `run` executes the three-step Blender fixture through the process
  bridge and writes GLBs, step logs, events, and a manifest; `verify`
  validates a manifest without Blender.
- Server exposes run start, run-scoped SSE, artifact manifest/file
  routes, and serves the Fable frontend from its build output.
- Frontend starts runs, follows run-scoped SSE progress, and links the
  artifact manifest on completion.

[Implementation]
- Shared layer holds domain, run state, replay, and artifact contracts;
  Modeling holds the pipeline, 120s bridge timeout, and result-file
  protocol; stage/blender/fixture.py owns geometry in Python (bpy owns
  geometry, F# owns orchestration).
- Fable bundle is regenerated into public/ and copied by the server
  project; solution includes all projects with warnings-as-errors.
- README documents build, Fable, server, interpreter/env, fixture
  limitations, and current verification status.

[Impact]
- Verified: 40/40 solution tests pass; Release build 0 warnings/errors;
  real CLI run with bpy 5.0.1 produced 3 GLBs, 3 logs, and a
  verify-clean manifest; isolated-port server smoke flow succeeded.
- Not yet verified: browser end-to-end behavior and production
  fidelity. Artifacts and caches are gitignored.
</content>
</entry>
</feed>
