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* feat(detail): engineering detail pass on both models + PBR studio pipeline ↵Somhairle H. Marisol13 days1-1/+1
| | | | (ACES, env reflections, rim/bounce lights)
* feat(ui): replace id form with clickable model library cardsSomhairle H. Marisol14 days1-29/+12
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* feat(ship): HNX-01 crewed starship design branch (7-step ship.py, --design ↵Somhairle H. Marisol14 days1-1/+1
| | | | ship, 409 replays completed run history)
* feat(viewport): orbit drag/zoom controls with idle auto-rotate pause; ↵Somhairle H. Marisol14 days1-2/+2
| | | | cache-busted script urls
* feat(boot): surface pre-published probe replay on landing pageSomhairle H. Marisol14 days1-9/+9
| | | | | | | | | | | - boot loads the completed run from /api/artifacts/manifest and renders its latest checkpoint with concrete build-review labels (no fake unknown-state wording); offline fallback still shows the honest placeholder - artifact manifest/steps endpoints now fall back to disk when a completed run has no in-memory registry entry, keeping pre-published history browsable after a service restart (digest-verified, .glb-only / steps/ / logs/ rejected) - driver: heritage flows pin heritage ids explicitly; new checks for the boot probe replay and its labels; 72/72 green with zero console errors
* Real historical replay: timeline pins load run's own checkpoint GLBsSomhairle H. Marisol14 days1-7/+10
| | | | | | | | | | | | | | | - renderTimeline rebuilds #timeline-track after each snapshot and wires click-to-pin on completed checkpoints (kept placeholder nodes otherwise) - selection loads the pinned run's own steps/<n>-*.glb (generation/ ownership guards apply), pins survive live snapshots, 跟随最新 restores live scope, replay pauses/scrubs through 已完成 versions - placeholder fallback now clearly labeled (占位…) only before any run - acceptance: historical_replay_regression (9 checks) pins mid-run, asserts no auto-follow strays, late-older-response precedence, served checkpoint sha256 vs CLI reference, and viewport geometry change - fix: timeline-track id missing in index.html crashed renderTimeline (null firstChild), leaving static placeholder nodes non-clickable - driver: 71/71 checks, zero console/page errors
* feat(viewer): stream live pipeline GLBs into the browser viewportSomhairle H. Marisol2026-09-211-2/+10
| | | | | | | | | | | | | | | | | | | | | | | | Protocol: RunSnapshot gains CompletedSteps (accumulated from checkpoint artifact paths, reset on start) so the frontend can tell when real pipeline geometry exists. New coordinator method StepArtifact plus GET /api/artifacts/steps serves steps/*.glb while a run is active (any lifecycle status), traversal-guarded and .glb-only, so stages appear without waiting for run completion. Frontend: GLTFLoader loads the latest completed step into the viewport group as soon as its checkpoint lands over SSE; replay placeholder frames render only while no step artifacts exist. ?freeze=1 query param stops rotation for deterministic screenshot verification. Three.js r160 and GLTFLoader (with BufferGeometryUtils) are vendored under public/ vendor with an import map and a window.THREE shim, replacing the CDN UMD script; the ~1.4MB vendored three.js files are third-party dependencies (MIT), not project assets. Tests: store accumulation of completed artifact paths; steps endpoint serves GLB during an active run, rejects traversal, 404s missing files. Verified: dotnet build Debug+Release clean, 42/42 tests pass, Fable compile clean, release server smoke serves index/vendor/steps endpoint.
* feat(pipeline): add runnable artifact pipeline incrementSomhairle H. Marisol2026-09-211-0/+190
[Change Nature] - This commit adds the first runnable increment of the F# artifact pipeline: CLI, server, frontend bundle, stage fixture, and tests. It is feature work, not a bug fix. [New Capability] - CLI `run` executes the three-step Blender fixture through the process bridge and writes GLBs, step logs, events, and a manifest; `verify` validates a manifest without Blender. - Server exposes run start, run-scoped SSE, artifact manifest/file routes, and serves the Fable frontend from its build output. - Frontend starts runs, follows run-scoped SSE progress, and links the artifact manifest on completion. [Implementation] - Shared layer holds domain, run state, replay, and artifact contracts; Modeling holds the pipeline, 120s bridge timeout, and result-file protocol; stage/blender/fixture.py owns geometry in Python (bpy owns geometry, F# owns orchestration). - Fable bundle is regenerated into public/ and copied by the server project; solution includes all projects with warnings-as-errors. - README documents build, Fable, server, interpreter/env, fixture limitations, and current verification status. [Impact] - Verified: 40/40 solution tests pass; Release build 0 warnings/errors; real CLI run with bpy 5.0.1 produced 3 GLBs, 3 logs, and a verify-clean manifest; isolated-port server smoke flow succeeded. - Not yet verified: browser end-to-end behavior and production fidelity. Artifacts and caches are gitignored.