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| author | Somhairle H. Marisol <[email protected]> | 2026-09-21 23:52:23 +0800 |
|---|---|---|
| committer | Somhairle H. Marisol <[email protected]> | 2026-09-21 23:52:23 +0800 |
| commit | 027025e4af3217bd1e026f614f47a1c92fcbd8b9 (patch) | |
| tree | 9b1247fc4938e5c7f8159ccebc6a4efaafbc6d63 | |
| parent | 5d73943e584b1c0c0753dda85fbda34d27726986 (diff) | |
| download | somhairles-dream-fsharp-027025e4af3217bd1e026f614f47a1c92fcbd8b9.tar.gz | |
feat(viewer): starfield backdrop for deep-space context
| -rw-r--r-- | public/App.js | 20 | ||||
| -rw-r--r-- | public/index.html | 2 | ||||
| -rw-r--r-- | src/SomhairlesDream.Frontend/App.fs | 22 | ||||
| -rw-r--r-- | src/SomhairlesDream.Frontend/Bindings.fs | 6 |
4 files changed, 46 insertions, 4 deletions
diff --git a/public/App.js b/public/App.js index 7e73305..f9e8de3 100644 --- a/public/App.js +++ b/public/App.js @@ -2,10 +2,11 @@ import { Union, Record } from "./fable_modules/fable-library-js.4.24.0/Types.js" import { union_type, obj_type, class_type, record_type, bool_type, string_type } from "./fable_modules/fable-library-js.4.24.0/Reflection.js"; import { defaultOf, equals, comparePrimitives, createAtom } from "./fable_modules/fable-library-js.4.24.0/Util.js"; import { Replay_frames } from "./SomhairlesDream.Shared/Replay.js"; -import { sortBy, map, equalsWith, tryFind, iterateIndexed, sort, item } from "./fable_modules/fable-library-js.4.24.0/Array.js"; +import { sortBy, map, equalsWith, tryFind, iterateIndexed, setItem, sort, item } from "./fable_modules/fable-library-js.4.24.0/Array.js"; import { join, isNullOrWhiteSpace, printf, toText } from "./fable_modules/fable-library-js.4.24.0/String.js"; import { MeshData_triangleIndices, MeshData_positionData } from "./SomhairlesDream.Shared/Domain.js"; import { min, max } from "./fable_modules/fable-library-js.4.24.0/Double.js"; +import { seeded } from "./fable_modules/fable-library-js.4.24.0/Random.js"; import { some, defaultArg } from "./fable_modules/fable-library-js.4.24.0/Option.js"; import { awaitPromise, startImmediate } from "./fable_modules/fable-library-js.4.24.0/Async.js"; import { singleton } from "./fable_modules/fable-library-js.4.24.0/AsyncBuilder.js"; @@ -269,7 +270,7 @@ export function frameObject(view, node) { const norm = Math.sqrt(((0.3 * 0.3) + (0.44 * 0.44)) + (0.85 * 0.85)); camera.position.set((0.3 / norm) * distance, (0.44 / norm) * distance, (0.85 / norm) * distance); camera.near = max(1, distance * 0.05); - camera.far = (distance + (longest * 3)); + camera.far = max(700, distance + (longest * 3)); camera.lookAt(0, 0, 0); camera.updateProjectionMatrix(); const matchValue_3 = view.Controls; @@ -334,6 +335,21 @@ export function initializeView() { scene.add(rimLight); const bounceLight = new THREE.HemisphereLight("#3d4a56", "#141a1e", 0.9); scene.add(bounceLight); + const starPositions = new Float64Array(2600 * 3); + const starRng = seeded(4242); + for (let index = 0; index <= (2600 - 1); index++) { + const theta = (starRng.NextDouble() * 2) * 3.141592653589793; + const phi = Math.acos((2 * starRng.NextDouble()) - 1); + const radius = 260 + (starRng.NextDouble() * 90); + setItem(starPositions, index * 3, (radius * Math.sin(phi)) * Math.cos(theta)); + setItem(starPositions, (index * 3) + 1, radius * Math.cos(phi)); + setItem(starPositions, (index * 3) + 2, (radius * Math.sin(phi)) * Math.sin(theta)); + } + const starGeometry = new THREE.BufferGeometry(); + starGeometry.setAttribute("position", new THREE.Float32BufferAttribute(starPositions, 3)); + const starMaterial = new THREE.PointsMaterial({ color: "#c9d6e6", size: 1.7, sizeAttenuation: true, transparent: true, opacity: 0.9, depthWrite: false }); + const stars = new THREE.Points(starGeometry, starMaterial); + scene.add(stars); const grid = new THREE.GridHelper(24, 48, "#5a4a2a", "#2a2f33"); grid.position.y = -1.35; scene.add(grid); diff --git a/public/index.html b/public/index.html index 84dd147..71f67b1 100644 --- a/public/index.html +++ b/public/index.html @@ -140,6 +140,6 @@ <span>heritage 参考线保留占位演示 · F# / OPEN CODE</span> </footer> </main> - <script type="module" src="/App.js?v=ui10"></script> + <script type="module" src="/App.js?v=ui11"></script> </body> </html> diff --git a/src/SomhairlesDream.Frontend/App.fs b/src/SomhairlesDream.Frontend/App.fs index 72d1be2..2aa78eb 100644 --- a/src/SomhairlesDream.Frontend/App.fs +++ b/src/SomhairlesDream.Frontend/App.fs @@ -210,7 +210,7 @@ let frameObject (view: ViewState) (node: ThreeNode) = camera.position.set(dirX / norm * distance, dirY / norm * distance, dirZ / norm * distance) |> ignore camera.near <- max 1.0 (distance * 0.05) - camera.far <- distance + longest * 3.0 + camera.far <- max 700.0 (distance + longest * 3.0) camera.lookAt(0.0, 0.0, 0.0) camera.updateProjectionMatrix () @@ -277,6 +277,26 @@ let initializeView () = let bounceLight = createHemisphereLight("#3d4a56", "#141a1e", 0.9) scene.add(bounceLight) + // Starfield: gives deep-space context so the vehicle reads as a ship in + // the void instead of a model on a grey stage. + let starCount = 2600 + let starPositions = Array.zeroCreate (starCount * 3) + let starRng = System.Random(4242) + + for index in 0 .. starCount - 1 do + let theta = starRng.NextDouble() * 2.0 * System.Math.PI + let phi = System.Math.Acos(2.0 * starRng.NextDouble() - 1.0) + let radius = 260.0 + starRng.NextDouble() * 90.0 + starPositions.[index * 3] <- radius * System.Math.Sin(phi) * System.Math.Cos(theta) + starPositions.[index * 3 + 1] <- radius * System.Math.Cos(phi) + starPositions.[index * 3 + 2] <- radius * System.Math.Sin(phi) * System.Math.Sin(theta) + + let starGeometry = createBufferGeometry () + starGeometry.setAttribute("position", createFloat32BufferAttribute(starPositions, 3)) |> ignore + let starMaterial = createPointsMaterial "#c9d6e6" 1.7 0.9 + let stars = createPoints starGeometry starMaterial + scene.add(stars) + // Coordinate ground grid so the model reads as anchored in a workspace // instead of floating in a void. let grid = createGridHelper (24.0, 48, "#5a4a2a", "#2a2f33") diff --git a/src/SomhairlesDream.Frontend/Bindings.fs b/src/SomhairlesDream.Frontend/Bindings.fs index 05d8e95..df94777 100644 --- a/src/SomhairlesDream.Frontend/Bindings.fs +++ b/src/SomhairlesDream.Frontend/Bindings.fs @@ -59,6 +59,12 @@ type ServerEvent = type GLTFScene = abstract scene: ThreeNode with get +[<Emit("new THREE.PointsMaterial({ color: $0, size: $1, sizeAttenuation: true, transparent: true, opacity: $2, depthWrite: false })")>] +let createPointsMaterial (color: string) (size: float) (opacity: float) : obj = jsNative + +[<Emit("new THREE.Points($0, $1)")>] +let createPoints (geometry: obj) (material: obj) : ThreeNode = jsNative + [<Emit("new DRACOLoader()")>] let createDRACOLoader () : obj = jsNative |
