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authorSomhairle H. Marisol <[email protected]>2026-09-22 00:39:29 +0800
committerSomhairle H. Marisol <[email protected]>2026-09-22 00:39:29 +0800
commit292cfe84348bf1934e2730edede0440bc1ba22af (patch)
treeb2abac63f793b3bb38395f61cade3c29a8ac6092
parentdc454966bcacabb7df032edfda51759ecd9d3d94 (diff)
downloadsomhairles-dream-fsharp-292cfe84348bf1934e2730edede0440bc1ba22af.tar.gz
fix(livery): painted (non-metallic) hull so deep-space blue reads under PBR; gold stripes above Whipple; stars in clear bandsHEADmain
-rw-r--r--stage/blender/ship.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/stage/blender/ship.py b/stage/blender/ship.py
index 9ba04a4..4cde1ab 100644
--- a/stage/blender/ship.py
+++ b/stage/blender/ship.py
@@ -190,13 +190,13 @@ def make_material(bpy, name, color, *, metallic=0.0, roughness=0.45, emission=No
def build_materials(bpy):
return {
# PLA Space Force livery: "deep-space blue" hull (深空蓝) with gold accents.
- "hull": make_material(bpy, "hnx02.hull", (0.035, 0.070, 0.230), metallic=0.60, roughness=0.44),
+ "hull": make_material(bpy, "hnx02.hull", (0.035, 0.075, 0.260), metallic=0.20, roughness=0.46),
"white": make_material(bpy, "hnx02.white", (0.80, 0.82, 0.85), metallic=0.18, roughness=0.52),
"shield": make_material(bpy, "hnx02.shield", (0.44, 0.46, 0.50), metallic=0.30, roughness=0.72),
"dark": make_material(bpy, "hnx02.dark", (0.10, 0.11, 0.13), metallic=0.72, roughness=0.48),
"radiator": make_material(bpy, "hnx02.radiator", (0.90, 0.91, 0.92), metallic=0.08, roughness=0.30),
"pv": make_material(bpy, "hnx02.pv", (0.07, 0.10, 0.24), metallic=0.35, roughness=0.28),
- "gold": make_material(bpy, "hnx02.gold", (0.86, 0.63, 0.16), metallic=1.0, roughness=0.28),
+ "gold": make_material(bpy, "hnx02.gold", (0.88, 0.64, 0.14), metallic=0.45, roughness=0.32),
"insignia": make_material(bpy, "hnx02.insignia", (0.72, 0.09, 0.09), metallic=0.15, roughness=0.45),
"copper": make_material(bpy, "hnx02.copper", (0.70, 0.44, 0.19), metallic=1.0, roughness=0.34),
"glow": make_material(bpy, "hnx02.glow", (1.0, 0.35, 0.10), metallic=0.0, roughness=0.6,